Left 4 Dead 1 APK: Download and Install the Best Zombie Shooter Game
The survivors are alerted to the existence of the last few remaining safe zones left on the coast and try to make their way towards these locations to hopefully find refuge against the ever-growing numbers of the infected. As they traverse the dangerous landscape before them, they have to use tools and weapons that they find to help them survive.
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Left 4 Dead Mod APK is a survival horror game that falls under the first-person shooter genre. The game is set in a post-apocalyptic world that has been overrun by zombies, and players must fight their way through hordes of these undead creatures to survive.
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[Left 4 Dead - Wikipedia]
[Left 4 Dead on Steam]
[Left 4 Dead - Official Site]
Left 4 Dead was well-received by the industry media upon its release, with praise for its replay value, focus on cooperative play, and cinematic feel, although some criticized its limited level selection and lack of narrative. The game won several publication awards, as well as distinctions from the Academy of Interactive Arts & Sciences and British Academy of Film and Television Arts. As was done with Team Fortress 2, Valve supplemented the game with free downloadable content. The success of the game led to the development of the sequel Left 4 Dead 2, which was released in 2009. In 2012, all Left 4 Dead campaigns were ported over to Left 4 Dead 2, with cross-platform multiplayer support between Windows and Mac versions of the game.
The infected (voiced by experimental musician Mike Patton [commons, Smoker, and Hunter] and voice actor Fred Tatasciore [Boomer and Tank])[15] are the enemies of Left 4 Dead, and comparisons have been made with 'zombies' from certain modern films, such as Dawn of the Dead, 28 Days Later, and Quarantine.[16][17] An important distinction from the former is that the infected are, as cited in the game's manual, living humans infected with a rabies-like pathogen; more similar to the latter two films, rather than undead zombies. While they are never seen eating humans, bite wounds and mutilation are often mentioned. In an interview with 1Up.com, designer Mike Booth commented on the concept of using a pathogen as an inspiration for the setting:.mw-parser-output .templatequoteoverflow:hidden;margin:1em 0;padding:0 40px.mw-parser-output .templatequote .templatequoteciteline-height:1.5em;text-align:left;padding-left:1.6em;margin-top:0
Valve has termed this dynamic set-up "procedural narrative".[19] In addition to the AI Director, there is a second Director that controls music. It was created as a way to keep the soundtrack interesting throughout the game. The music Director monitors what a player has experienced to create an appropriate mix. The process is client-side and done by a multi-track system. Each player hears their own mix, which is being generated as they play through the game; dead spectators will hear their teammates' mix.[20]
In March 2010, Valve announced that it would be bringing the Steam content platform to Mac OS X computers; along with it, they will be providing native versions of existing Valve games including Left 4 Dead and its sequel. The game was released for Mac OS X on October 27, 2010.[83] Left 4 Dead support cross-platform play, allowing Mac players to play alongside PC players on the same servers, and is also part of the "Steam Play" cross-compatible and Steam Cloud titles, allowing a player that has purchased the game on one platform to download and play it on the other platform for free.[84]
To enable situational awareness of other Survivors, players are shown the health and status of their fellow survivors. If a player does not have direct sight of another Survivor (e.g. a wall is blocking their view of the others), they will be shown the Survivor's highlighted silhouette. The Survivors are also susceptible to friendly fire, forcing players to exercise caution when shooting or swinging their weapons.[13] As Survivors take damage, they move more slowly; if a Survivor's health drops to zero, they are incapacitated and left to fight off the Infected using a handgun until rescued by another Survivor. If a Survivor dies, they remain dead until the next level, unless revived by a defibrillator, or, in Campaign or Singleplayer mode, reappear in a "Rescue Closet" to be freed by other Survivors.[14] Should all Survivors die or be incapacitated, the game will end, at which point the players may restart that chapter or quit the game.
Left 4 Dead 2 also features a Realism mode, which can be enabled at any difficulty for either Campaign or Versus. This mode removes some of the video-game aspects from the gameplay: Survivors cannot see each other's silhouettes, and dead teammates can only be revived with defibrillators and will not respawn later in the level.[16] Weapons and other items will only glow when the player is within a few feet, forcing the players to search the levels more thoroughly. Headshots to enemies deal more damage, whereas limb or body shots require more shots.[17] In addition, the Witch enemy can kill any Survivor she would have normally incapacitated (on difficulties other than Easy). Designed to force players to work closely together and rely on voice communication, Valve created Realism mode to give players a way "to be challenged as a team" without having to increase the difficulty level of the game.[16]
Left 4 Dead 2 opens in Dead Center (set in Savannah, Georgia), where the four survivors find themselves abandoned on a hotel roof by rescue helicopters. They decide to head for the local mall, where a second CEDA evacuation point is located.[54] After a brief encounter with a gun store owner, Whitaker,[50] the survivors discover that the mall is overrun, with all CEDA agents having become either dead or infected as well. Ellis helps the group use a stock car to break out of the mall[8] and travel towards New Orleans, rumored to be the last standing city in America.[55]
At the start of the Dark Carnival campaign, the four survivors find the highway ahead completely blocked by ditched vehicles, and are forced to travel on foot through an abandoned (but still operating) amusement park.[42] After navigating their way to the park stadium, Coach devises a plan to use a large-scale light show on the concert stage, which had been abandoned by a rock band called The Midnight Riders, in order to signal a helicopter pilot for rescue.[59] After being rescued, they later discover that their pilot is infected. When the pilot starts attacking them, Nick is forced to kill him (echoing a similar situation in Left 4 Dead),[60] causing the chopper to crash into a bayou, which acts as the setting for Swamp Fever.[61] Working their way through the swamps, the group comes across a crashed airplane, dead military paratroopers, and isolated swamp villages which had held out against the infected but were eventually overrun. After spending the morning fighting through the swamp, the group arrives at a plantation mansion and make radio contact with Virgil, a Cajun boat captain who can assist them; however, his boat begins to run low on diesel fuel on the way to New Orleans.[62][63]
As a tumultuous hurricane approaches (the titular Hard Rain of the subsequent campaign), the survivors go ashore at Ducatel in Mississippi, after which they make their way through an abandoned (and Witch-infested) sugarcane mill to a gas station to get diesel fuel,[64] and return to signal Virgil using the neon sign of a burger chain restaurant.[65] In the final campaign, The Parish, Virgil drops the group off at New Orleans, where the military appears to be evacuating civilians across a bridge.[66] On the way there, the four discover the city overrun with infected and that the military is actually leaving the city.[67][68][69] The group manages to reach the bridge, where they make contact with the military. Judging from their dialogue, the military pilots suspect the survivors to be "carriers",[70] similar to the original survivors of Left 4 Dead. After securing their rescue helicopter, the survivors lower and cross the bridge, escaping on the helicopter just as the bridge is destroyed.[70] While the survivors' fate is left unclear after this point, the game's writer Chet Faliszek stated in a 2009 interview that the military took survivors on cruise ships to the Caribbean in an attempt to escape the infection.[71][72]
In March 2010, Valve announced that it would be bringing the Steam content platform to Mac OS X computers; along with it, Steam will be providing native versions of existing Valve games including Left 4 Dead 2 and its predecessor. The games will support cross-platform play, allowing Mac players to play alongside PC players on the same servers, and will also be part of its Steam Play cross-compatible and Steam Cloud titles, allowing a player who has purchased the game on one platform to download and play it on the other platform for free.[89] The Mac OS X client was released on October 5, 2010.
An additional community-created downloadable content package, called "Cold Stream", was released July 24, 2012 for Xbox 360 and PC.[103][104] Valve has announced testing had begun on the Xbox 360, as well as for all the original Left 4 Dead maps via L4D Blog. The content is in public beta, available to players for testing and data collection on any issues, with a complete release date on 24 July.[105] On July 24 it was announced that Valve did not send the downloadable content package to Microsoft. On August 1, 2012, it was announced that Cold Stream would be made available for Xbox 360 on August 3, at the price point of 560 MSP ($6.99).[106]